Alexandre Ferlet
            
            Game Developer
        Project : Chinese Chess (Xiang Qi)
Presentation
                
                        A 3D implementation of the traditional game of Xiang Qi, 
                        a chinese version of chess featuring interesting movement mechanics. 
                        This project was intended as training for grid based gameplay and basic IA implementation. 
                        The gameboard is implemented in such a way that the game grid can be easily adapted to any type of board, 
                        this was done in order to test different variations of the game, such as 4 player chess.
                    
Features :
- Editable grid for scalable gameplay
 - Level editor with basis for scenario support (wanted to make a chess inspired campaign)
 - 3D Assets made in blender with textures made using Illustrator/Photoshop
 - The "Shining" carpet
 
Media
Gameplay
                    
                Level editor
                    Board size editor - Able to adapt to any board visual