Alexandre Ferlet
Game Developer
Project : Chinese Chess (Xiang Qi)
Presentation
A 3D implementation of the traditional game of Xiang Qi,
a chinese version of chess featuring interesting movement mechanics.
This project was intended as training for grid based gameplay and basic IA implementation.
The gameboard is implemented in such a way that the game grid can be easily adapted to any type of board,
this was done in order to test different variations of the game, such as 4 player chess.
Features :
- Editable grid for scalable gameplay
- Level editor with basis for scenario support (wanted to make a chess inspired campaign)
- 3D Assets made in blender with textures made using Illustrator/Photoshop
- The "Shining" carpet
Media
Gameplay
Level editor
Board size editor - Able to adapt to any board visual