Alexandre Ferlet
Game Developer
Project : Space Crawler
Presentation
A single-player puzzle-dungeon crawler.
The aim of this project was to test Unity's new renderers along with data architecture.
In the end, I focused on a level generator which is based on a level
structure and auto-generates assets to create the level.
Features :
- Level generator
- Data based asset packs
- Level editor in scene view
Media
Level editor
Example of generated level