Alexandre Ferlet
            
            Game Developer
        Project : Space Crawler
Presentation
                
                        A single-player puzzle-dungeon crawler. 
                        The aim of this project was to test Unity's new renderers along with data architecture. 
                        In the end, I focused on a level generator which is based on a level 
                        structure and auto-generates assets to create the level.
                    
Features :
- Level generator
 - Data based asset packs
 - Level editor in scene view
 
Media
Level editor
                Example of generated level